
Computer scientist[Algorithms Engineering] & Software engineer.
Software engineering and development in view of the target architecture for multi-threaded use.
Main specialization: game engines(HAL, Core), firmware, special software and pipelines.
Scientific worker since 2020. The main research: memory management, CPU pipelines.
C++ Systems Developer (Windows, Low-Level).
August 2019 - now.
Self-employed, Сooperation with: Redwood, Цикл Софт, INDEX Груп.
Responsibilities: Development of low-level software, libraries and frameworks, applications.
P R O J E C T S
E X P E R I E N C E
S T A C K : C++17, WinAPI, DirectX, STL, QT 5.
Backend Developer
March 2020 - now.
Self-employed, Сooperation with: Контур, Дата-лайн, Веб Органика, Olepack, Гридекс.
Responsibilities: Development of complex web services and platforms.
P R O J E C T S
E X P E R I E N C E
S T A C K : Python3(Flask), JavaScript(JQuery), PostgreSQL, Docker.
MSc. Current
Institute of Computer Systems and Information Security, Department of Information Systems and Programming, Software Engineering - Industrial Design of Software Systems
BSc. 2024
Department of Mathematics and Computer Science, Mathematical Support and Administration of Information Systems – Programming Technologies
Low-level systems development such as memory management, threading, 2d graphics. Proficiency in maintaining large systems.
Circuit engineering, knowledge of hardware architecture on digital electronic, microarchitecture and ISA levels.
Parallel/concurrency programming, asynchronous I/O, debugging complex multi-threaded systems, memory and performance optimization.
Assembly programming including SIMD
Work process/code documenting and sharing.
M A I N



