Software(low-lvl) engineering and development in view of the target architecture for multi-threaded use.
Main specialization: game engines(HAL, Core), firmware, special software and pipelines.
Scientific worker since 2020. The main research: memory management, CPU pipelines.
Russian: N
English: B2
German: A1
Сooperation with: Redwood, Веб Органика, Цикл Софт, INDEX Груп.
P R O J E C T S
E X P E R I E N C E
S T A C K : C++17, WinAPI, DirectX, STL, QT 5.
Сooperation with: Контур, Дата-лайн, Веб Органика, Olepack, Гридекс.
P R O J E C T S
E X P E R I E N C E
S T A C K : Python3(Flask), JavaScript(JQuery), PostgreSQL, Docker.
Low-level systems development such as memory management, threading, 2d graphics. Proficiency in maintaining large systems.
Circuit engineering, knowledge of hardware architecture on digital electronic, microarchitecture and ISA levels.
Parallel/concurrency programming, asynchronous I/O, debugging complex multi-threaded systems, memory and performance optimization.
Assembly programming including SSE.
Work process/code documenting and sharing.
M A I N